
The Naughty Dog founders sent EA a contract, requesting $15,000 to make their next game. Gavin and Rubin impressed EA with a copy of Dream Zone that they shipped to the publisher. It was at this point that they called Electronic Arts, asking for a deal. Therefore, any time we felt that there was something standing in our way, such as our publisher good enough, we simply called publisher, through their front line, and said, ‘We’re Naughty Dog. Gavin is quoted as saying, “ Baudville wasn’t much of a marketer and they didn’t have very good distribution.” Rubin added, “ We felt it was our destiny to be the biggest and best. Rubin and Gavin had higher hopes, so they parted ways with Baudville. Not bad for a couple of seventeen-year-olds. Their sophomore effort was released in 1987 and sold roughly 10,000 units, reportedly earning the duo about $15,000. A text-based adventure game for the Apple II and the Commodore Amiga. They continued working with Baudville on their next game, Dream Zone. The game sold roughly 1,500 units and allowed them to buy a second hard drive for the first time in their fledgling careers. A Michigan-based publisher called Baudville published the game 1986. Instead, they began working on a skiing game called Ski Crazed.


They self-published the game and sold it to schools in 1985 until they were told “to get three or four psychiatrists and sixteen teachers to sign off on” the game. An educational game for the Apple II called Math Jam. So they started working on their first original game.

But Gavin failed to properly back up the only copy of the game they had. Two years prior, they were working on an unofficial PC port of Punch-Out!.

If you’ll join me, let’s dive in!įourteen-year-olds, Jason Rubin and Andy Gavin, founded Naughty Dog, then JAM Software, in 1984. I did some research and I think it’s a super interesting story that I’ve never heard all in one place. That left me with one question: how did Sony let these legacy mascots get away? They’ve become PlayStation’s golden eggs and two of the most important developers in the gaming industry. Naughty Dog and Insomniac created both franchises. That is, if Microsoft’s pending acquisition of Activision goes through. Crash Bandicoot and Spyro the Dragon, legacy PlayStation games, might become Xbox games.
